AI Insights · Timothy · January 2022
Top 5 Shooter Games Performance in Slovakia - Q4 2021
An overview of the top 5 shooter games on a unified platform in Slovakia for Q4 2021, featuring metrics on downloads, revenue, and active users.
In Q4 2021, the top 5 shooter games in Slovakia on a unified platform exhibited varying trends in downloads, revenue, and active user metrics. Data provided by Sensor Tower highlights the performance of these games, offering insights into their popularity and financial success.
PUBG MOBILE from Level Infinite showed robust weekly revenue figures, peaking at approximately $21K in the final week of December. Downloads saw a significant rise towards the end of the quarter, climbing from around 2.2K at the start of October to approximately 3.7K by the end of December. The game's weekly active users also increased, starting from around 62K and reaching over 72K by the end of the quarter.
Giant Wanted from Supersonic Studios LTD experienced a notable increase in downloads, starting from negligible figures in late October to around 3.7K by the end of December. Weekly active users followed a similar upward trend, beginning with 323 users in mid-November and growing to approximately 4.8K by the end of December.
Counter Terrorist Strike: CS by Gunfire Game saw a dramatic spike in weekly downloads in early November, reaching over 6.1K, before declining to around 370 by the end of December. Active users mirrored this trend, peaking at about 6.7K in mid-November and gradually decreasing to approximately 1.3K by the end of the quarter.
Zooba: Fun Battle Royale Games from Wildlife Studios maintained a consistent weekly revenue, peaking at around $1.6K in late December. Downloads saw a significant increase in late November, reaching approximately 2.8K, and remained steady through December. Active users also increased, starting from around 10.5K and reaching over 15K by the end of the quarter.
Call of Duty: Mobile Season 8 by Activision Publishing, Inc. witnessed a steady weekly revenue, peaking at approximately $11K in mid-December. Downloads showed an upward trend towards the end of the quarter, increasing from around 1.2K in early October to approximately 2.2K by the end of December. The game's active users remained relatively stable, hovering around 20K throughout the quarter.
For more detailed insights and data on these games, visit Sensor Tower.